Today, changing the reality is simple. You only need special glasses or a headset and you can dive into an imaginary, virtual world. VR and AR technologies are used not only in the gaming industry but also for educational purposes. Google in many ways and ahead of all in the field of education with its Google Expedition, a system where there are a tutor and students interacting with each other with the help of smart devices.
VR And AR Make Learning Process More Efficient
According to the latest research, most of Millenials (63%) say that they would prefer to use AR and VR technologies in their work, which means that employees who will take jobs in the next 10-15 years are ready to implement VR / AR in their workflow.
KFC VR Training
Last year, KFC released a game based on VR called “The Hard Way” designed to train new cooks. To start, an employee should put on Oculus Rift and connect to the game, where an interactive assistant (with the voice of Colonel Sanders) gives step-by-step instructions on how to make the perfect KFC chicken. The sense of presence alongside with the possibility of doing real task is ideal for developing behavioral skills required for this work. Users learn in practice and receive instant feedback and all this without spending time from anyone within the restaurant. Gamification makes the learning process even better because an employee remembers more information in a less annoying manner comparing to the traditional way of training personnel.
VR and AR Make Learning Process Safer
VR can also be used in areas where having an on-hand experience is crucially important such as healthcare, construction, shipping etc. For example, in the healthcare industry, VR can be used to train and test doctors before they start working with real patients. With the help of the Medical Realities platform, specializing in VR-training, beginners can see surgical operations with a 360-degree view in real time. Isn’t it amazing? You no longer need to keep interns in front of screens to show how to solve some surgical task.
In Boeing, workers responsible for assembling wires that transmit signals and electricity in aircraft use AR-headsets with software developed by Upskill. Each step of their work is displayed in the field of view of the employee and he does not need to constantly check his PC for new data. This reduces assembly time by 25% and almost completely eliminates the possibility of errors. Such programs are useful for beginners because they often make mistakes that can lead to injuries or devastating consequences.
With the help of VR-technologies beginners can train their skills, until they reach a certain qualification. This allows employers to form a team with all the necessary skills right from the start.
Implementing VR in Training and Education is Profitable
VR-technologies began to develop relatively recently: the first boom was in 2015 with Oculus Rift CV1 hitting the market. For three years, the VR market has developed significantly: if in 2016 the market of virtual and augmented reality was estimated at 6 billion dollars. Reports say that by 2021 this amount will reach 209 billion dollars. This means the rapid development of equipment as well as the implementation of VR and AR technologies to almost every side of our life. Most VR-equipment is expensive and if talking about a hight scale, can only be implemented by large companies, the state, and military units. But in the next few years, we will see rapid adoption of those technologies even among SMBs.
The basic set for small business is glasses (which you can buy in any store or, thanks to Google, can even do it yourself), a controller and a smartphone. Even a small company can afford such equipment. For this money, businesses across the world can significantly the costs of employee training and even business trips.
VR and AR in Higher Education
With the rapid growth of technologies Universities can’t stay in the shadow. VR and AR technologies offer tens of different benefits for universities starting from a noticeable decrease in costs of the educational process to spreading their courses to the Internet. Can you imagine a surgeon fully trained over the Internet? Sounds funny and somewhat scary. But in the next 10 years with using interactive lectures, online education and VR/AR technologies this could be a reality. And there would be no need to sit somewhere in London be taught by the best faculty. You can be in Kenya, China or Peru and that’s what makes these technologies amazing! But before this is true, you will most likely to be a part of traditional educational system. And if that is the case, you may need assignment help from our specialists.